Danganronpa V3: Killing Harmony Review

Danganronpa V3: Killing Harmony Review

Developed by: Spike Chunsoft

Published by: NIS America

Available on: PC, PS4, Vita

Reviewed on: Vita

Reviewed by: Jake Beatrice


Direct story spoilers are not present in this review, but those sensitive to plot or thematic information may want to avoid reading


Danganronpa V3 has everything going for and against it.  On one hand, the series is beloved for its oddball storytelling, delightfully wacky characters, and intense murder-case detective sequences.  But after two games with the same premise, identical gameplay, and dozens of same-ey plot reveals, the proposition of a third entry breeds a fear of redundancy.  Could a third game even come close to capturing the magic of the first two without treading on similar ground?

 
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Fortunately, it seems the writers at Spike Chunsoft were aware of this concern, as Danganronpa V3 continues to surprise and captivate the player from beginning to end.  The third entry is thoughtfully written with long-term fans in mind.  While the game does involve a group of kidnapped “ultimate talent” students who must kill one another to escape (a key story structure for Danganronpa, now on the brink of cliché), the game’s narrative direction takes this into unexplored territory. 

 

Perhaps the best new addition to the Danganronpa formula are the scrum debates.  These are grandiose argument segments that have each class member taking one of two opinions during a murder trial.  They’re fast, fun, and heavily punctuate some of the story’s most emotionally poignant moments.  Another breath of fresh air comes with a new set of characters: the Monokubs.  This set of maniacal robot cubs designed in Monokuma’s image add yet another dash of charm to the game.  Each with their own loveable personalities, these villainous ursine mechs act as a “wild card” plot device, as they often stray from Monokuma’s commands.

 
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Danganronpa 3 also introduces perhaps the most interesting characters to date.  Seemingly one-note personalities like Gonta Gokuhara (the slow-witted, loveable giant with a golden heart), grow throughout the game and have meaningful backstories to uncover.  The series is known for its quirky and likeable characters that burst at the seams with personality, and the third entry is no exception.  While zany, outgoing characters are a lot of fun, the game also introduces  those with a more subtle and reserved presence, like Rantaro and Maki.

 

Danganronpa V3 achieves a stability between serious and silly, with a near perfect pace between.  One tear jerking, heart-gouging moment may be followed by a funny quip or exhilarating plot reveal, with transitions between never coming off as awkward or jarring. Back from the first two entries, the more open “Free Time” events allow the player to explore the school and act as break from the main game.  While these more quiet moments are essential to the pace of the story, they continue to arbitrarily restrict the player-character interaction behind random item drops and unclear time limits.  Several times, I was unexpectedly pushed forward through the game because I didn't know free time was about to end.

Nitpicking aside, Danganronpa V3 successfully braves the tightrope of formula versus innovation, creating the most refined entry in the series.  With lovable characters, thrilling reveals, and a fun, tongue-in-cheek presentation, DRV3 pleases long term fans with ease and confidence.  

 

Consider skipping if:

  • You prefer more action-based games that require constant timely input
  • You aren't willing to read a lot of text
  • You enjoy stories with a more serious tone

Consider playing if:

  • You enjoyed the first two Danganronpa games
  • You like games with a good sense of humor and personality
  • You’re looking for a quality game to send off the PS Vita
 
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RATING: GOOD

This game is a quality experience and is recommended.

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